![]() ![]() ![]() This also happens from lightning strikes during normal gameplay.Ĭompared to the screenshot by DapperDon. The explosion occurs and this happens to the screen. The fire in the windows look fine.but then. PS Sorry for the low quality screenshots. This game is really close, but I don't have the time to sit down and do a full playthrough. I suspect with a more up to date CPU than mine it'd be a constant 30 fps.Ĭutscenes play like on the original hardware and also benefits from upscaling since I'm guessing they are rendered in-engine. If it weren't for these it'd be near perfect as the game now looks (and probably performs the same as even on my PS3 I get occasional framerate drops) very clean and sharp like on the original hardware, but better when upscaled to 4K. The black squares and explosion/lightning effects are very distracting. The audio stutters when shaders are compiling but shaders compile very fast. I get 30 fps solid in cutscenes and 20-30 fps in gameplay (see my ancient 7 year old CPU with no AVX or TSX). Fire still has ugly black squares, and certain things like explosions and lightning causes the screen to do something weird.screenshots provided. However certain effects still distort the image. Using build v0.0.5-7388 Alpha the weird looking characters from the screenshots I linked above are now fixed.
0 Comments
Leave a Reply. |